2017년 2월 27일 월요일

Change air blade

Change air blade

The arcade game that the change air blade (CHANGE AIR BLADE) was released in the end of December, 1999 by Sammy. It may be abbreviated to "Japanese spaniel blurring" by a user.

Table of contents

Summary

The point called "a vertical scroll shooting game of the play action form" is a big characteristic. A shooting game of the play form includes ティンクルスタースプライツ in the past, but it is a work of the approach different from it, and this product exchanges fire with the body of the partner moving in one screen directly (as for this constitution, the software which was made as a coterie game before this product exists). This product is available for an interpersonal war other than the play with the CPU.

The story does not have the concrete thing and lets the next-generation main fighter which various companies produced fight with a simulation battle and aims at the adoption.

System

Half of the bottoms become "the back", and a game system is different, but, as for the game screen, "the vanguard" acquires one round half of the tops when, in any case, I lose all three durability gauges of the partner. It becomes the victory if I recapture two of three rounds by the interpersonal war with the CPU mode for Round 1 (when 残機 stock loses at the time of decrease, 0 when I lose one round of player side game over).

Operation method

I operate it with 8 direction levers and 3 buttons.

  • A button
A shot. It is strengthened to up to five phases in a power-up item. An attack and movement speed change in repeated blows (semi-auto) and (full auto) keeping on pushing it and give off a blue barrier preventing a lock-on on this occasion. In addition, reloading movement occurs whenever I fire the number of the constant bullets, and a blaze breaks off. An attack form changes in the vanguard and a back.
  • B button
Barrett weapon. Stock is different from the vanguard in a back player, and a back becomes the gauge system a number system the vanguard. As well as an item, it is supplemented a fixed quantity when sharpened for a durability gauge. 2 gauges, back are initialized to for one bar the vanguard very much boom when changed in an interrupt.
  • C button
An item. There are "parser" and two kinds of "the lock-on" and can stock it to in total three.

Back

The player on the back side fights in conformity with the system of the general shooting game. There is not a defence, and one durability gauge is lost entirely when I receive the attack except the main shot. I release an item and supplement a bomb, and one phase of power-up falls on this occasion.

It is a strength that the defence for the upper Maine shot that a hit judgment is smaller than the vanguard is strong, and the offensive ability of an attack and the body putting out a bullet is reflected and is given damage continuously if I do not hit a bullet, and is given large damage by the combination of attacks depending on a body momentarily. It is a good point to be able to collect the item which the vanguard failed to take.

As for the CPU mode, the player side is started on the back side by all means. A side broken into becomes the back of round 1, and the interpersonal wartime is replaced every round afterward.

Barrett weapon
It becomes so-called Bonn bar. The attack method changes by a body. It is very high in the offensive ability and is effective in putting out the enemy bullet which contacted it. I set up a green barrier turning off the enemy bullet around the body just before discharge, but, as for the unrivaled time, there is not it.
One stock of the bar item is necessary, and this is equivalent to 16 small Bonn bar items very much boom to be launched. Without the stock of the bar item, I can put a barrier very much boom if there is the stock of the small Bonn bar item more than one (but the change cries at development time).
Parser
I perform the attack that is inherent to every body when I use a parser item.

Vanguard

The vanguard is equivalent to the boss character in the shooting game. A hit judgment is big, but the defence every body is reflected and cooperates by plural attacks and can corner a partner. In addition, some opportunities to be able to take an item earlier have the superiority that there is, and there is the chance when I can acquire an item in large quantities if I can shoot down an enemy.

Including a support machine, the attack except a main shot of the vanguard and the lock-on changes to three kinds by average, a bottom on a screen position.

Shot
A pink main shot and the compound attack with the normal bullet to hit in right behind. The bullet is power to take one gauge by a blow, but the power of the shot main than a back decreases and is hardly usually given damage. But I can cause trouble if I continue putting it.
Barrett weapon
I use the gauge under the screen and set up a barrage. The level of the attack and the consumption of the gauge vary according to the residual quantity of the gauge.
The gauges increase with progress at time, and they increase by acquiring a bar item boom.
The strong body has this attack than a following support machine.
Support machine
A screen is replaced when I push the B button with the state that gauges collected to maximum and is united with an inherent support machine.
The support machine has a very big movement speed late, but the main body does not catch the damage at all till I am destroyed.
But Barrett weapon gauge during the union continues decreasing and leaves it forcibly when it becomes 0. It is extended by collecting a bar item boom.
In addition, a different attack is possible and can attack it with an ABC button at the same time each by pushing the button in turn. I cannot use the item (but the marker of the lock-on that I used before calling it continues, and the remainder, an effect exercise it). When part of body is destroyed, I take out an item, and the attack for the part is not usable.
I leave a support machine by ABC button simultaneous push forcibly. Barrett weapon gauge becomes 0 when overthrown and takes out an item, but Barrett weapon gauge is the same and does not usually start items by the forced secession. In addition, it is left forcibly when either acquires an interrupt (the stock of the Barrett weapon is initialized).
Parser
The friend airplane where varied in the characteristic appears every use body and use position and attacks protection when I use a parser item. I become all extinct when I call a support machine.

Common matter

Item
An item appears when I assign an attack to the body of the partner. The player who let you appear is the vanguard, or the orbit of the item is different in a back player, but, in any case, falls into the screen bottom. When an attack is rarely successful in the background, I appear suddenly. There are a power-up item, Bonn bar, the decoration item of the score, a lock-on, a parser, an interrupt. Unrivaled time of an acquisition few occurs.
Lock-on
A ripple (shock wave) spreads around an own plane when I use a lock-on item. When a ripple contacts an enemy plane, a marker is displayed and performs the attack by the barrage to the enemy direction a given period of time later. I can prevent the ripple of the lock-on by an inexperienced barrier effect to occur at the time of the shot change of the side to receive.
Trouble
A body has fire and does not work for a while when I get a main shot in succession. I am equivalent to the fainting in the play fighting game. I can return early by moving a lever intensely.
Interrupt
I am replaced with the vanguard to the position where a back player was each when I acquire the interrupt item which sometimes appears. After having been replaced, I can move earlier from the one that I acquired. In addition, a bullet and the item in the screen become extinct, and the stock of each other's Barrett weapons is initialized, too.
The important item which produces former war situation not to be readable.

Character

The player character is 8 following bodies. Not only the attack pattern but also offensive ability and durability, the movement speed are different individually. A body name is different from 1P in 2P. In the follows, I transcribe it in "origin of production "1P body name" / "2P body name" in the company".

In addition, a body color and performance change by the button which I pushed when I push each button of A,B,C during the countdown before the game start.

  • A button normal performance
  • B button speed rises, but offensive ability and a defence fall.
  • A C button own plane becomes purple or blushes. It is in a condition that one phase of shot powered it up, and the defence rises, too, but speed declines
  • A push defence falls at the ABC same time, and the speed declines, too. So-called handicap use.

In the 1P mode, sound effects sound by inputting a command at the time of coin injection, and the algorithm of the CPU changes.

(stock) Hishinuma heavy industries

The company which becomes the first opponent at the time of 1P mode. It features a line drawn on the main wing and has a reciprocating machine to a support machine.

F-36B"BLASTER"/F-36X"XE-RO" made in a development room with president's office

The offensive ability of the main shot is high, and the bar is high-performance boom, too. An emplacement is bared at the time of low-speed movement and becomes a more aggressive form. A support machine is four propeller carriers. When the tail assembly is destroyed, it becomes weak.

XF-48G"GALERIA"/XF-48J"JELDA" made in a development room with chairperson room

Unlike other bodies, I hide an embrasure in the rear. Therefore the low-speed shot in the vanguard is strong strangely. A support machine is a battle copter of the twin rotor. Other than the machine-gun mopping-up with quick firing characteristics, I take out the underwater mine. The feature is that offensive ability does not fall because there are few parts.

(stock) Mikoshiba Giken Kogyo

Each body participating in the war has neo-futuristic form. I am good at the technique of the rocket engine in particular, and an attack using an afterburner is a menace.

YF-222Α"ALPHA BLADE"/YF-222Δ"DELTA EDGE" made in the third Research and Development Section

At the time of the low-speed movement, a cockpit changes into a retreat flying wing. In the back parser, I hit 斬撃 giving a fatal injury to an enemy plane forward. The support machine is a flying wing. I attack it in a winder and a burner.

F/A-6Ω"OMEGA ARROW"/F/A-6Σ"SIGMA LANCER" made in the seventh Research and Development Section

A body having a progress wing. The main shot of the back is very weak, but when it is the vanguard, I reverse myself and become strong. As well as an alpha blade, I hit 斬撃 in the back parser in the neighborhood. A support machine is a space shuttle. A booster with armament does not have the hit judgment. As for the vernier jet of the upper section, attack speed is very early and arrives to the screen bottom.

(existence) Matsumaru engineering

Participant companies only corporation. Our product seems to have feelings so as to use the family coat of arms of the pine for a company badge, and a tank appears to the support machine in place of a major airplane.

138 sets of "hard thunder "/ 166 sets" wild thunder "made by father, Matsumaru production

I have offensive ability of the back best and become more extensive when I power it up. On the contrary, it becomes weak when I become the vanguard. In the property of the body, it is easy to be affected by the color change. A support machine is a large tank with two kinds of embrasures and missile launcher.

Former -58 type "Shoki the Plague-Dueller "/ second -58 type" parry "made by son, Matsumaru production

The power of the main shot is high in the own plane with a shape near Frying Pan cake. A cockpit protrudes at the time of low-speed movement and changes into a next generation wing. The body which Barrett shot is particularly strong in. A support machine is a Hovercraft of the water strider type. I have a small dispenser, 2 multi-launching main batteries in back.

Nanun motor Co., Ltd., HAL SYSTEM Co., Ltd.

Like joint development, there are many original bodies which put each other's techniques together. The attack is tricky, too. I have 3way and a lock-on beam as the equipment peculiar to a back.

AH-99IV"STONEGOREM"/AH-99VII"CYCROPS" made in a body development section

The vanguard uses the Barrett shot with the control power. The back parser scatters a cover board forward. A support machine is a ツインホバージェット machine. I shoot a dispenser and a lightball from the main body back from the main wing rear and fly a bullet and a laser blade.

XH-10IX"SYLPH"/XH-10X"BANSHEE" made in an internal combustion engine development section

I have the weapon that a vanguard back is convenient together. I turn off a bullet, and the back parser with the function is easy to let you cause trouble. A support machine is a movement fortress of the spheres. Lower berth attack is strong.

Allied item

All are one of the direct play type shooting in later years.

  • It is said that NMK - former staff was concerned.

This article is taken from the Japanese Wikipedia Change air blade

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

0 개의 댓글:

댓글 쓰기