2017년 1월 5일 목요일

KILLZONE SHADOW FALL

KILLZONE SHADOW FALL

KILLZONE SHADOW FALL
Genre FPS
Support model PlayStation 4
Origin of development Guerrilla games
Sales agency Sony computer entertainment
Producer Angie スメッツ, poly a Tokan
Director Steven terHyde
The series The KILLZONE series
The number of people Nobody (up to 24 online time)
The media BD-ROMDownloading
Sale date Flag of the United States of America 2013November 15
Flag of European Union 2013November 29
Japanese flag 2014February 22

Target age ESRB M (17 years old or older)
CERO D (targeted 17 years old or older)
Contents
Icon
Violence, crime
The sales number The world 2,100,000 (as of January 15, 2014) [1]
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An SF first person shooting game [2] for exclusive use of PlayStation 4 which guerrilla games developed it as for "KILLZONE SHADOW FALL" (kill zone shadow fall), and Sony computer entertainment released.

Table of contents

Summary

A sequel to KILLZONE 3 released in PlayStation 3 in 2011. As the series 6 items. It is a raunch title of PlayStation 4.

I describe the national "vector" affiliated with the strategic alliance (ISA) between the planet and a fight with autocracy "Hel Gahn" sequentially from KILLZONE 3. The chief character is special agent of the vector government, Lucas ケラン.

Story

30 years later is the stage from KILLZONE 3. After planet Hel Gahn extinction, the Hel gusto lived in autonomous district, new Hel Gahn built by a vector. One day the terrorist organization "black hand" of the Hel gusto attacks a vector government side district. The vector government gave an absolutely confidential duty in a special agent "shadow agent" to prevent the activity of the black hand.

Character

Lucas ケラン
The chief character of this product. A shadow agent of the vector security station (VSA).
Echo
An officer of the Hel gusto secret intelligence service position. All information is not known other than the code name called "an echo".
Thomas Sim Clare
Director at vector security station.
The ヴィサリ prime minister
ヴラドコ Tie Lan
Spatula ヴィサリ
シュタール
Masseur

Class (combatant)

Specifications

According to the guerrilla games of the origin of development, as for this product, a single player, a multi-player work together in 1080p, 60fps. But that a drawing treatment method is different from a single player in the multi-player, and generate a picture of 1080p from the picture of plural low resolution (960x1080) frames using a correlative re-projection (Temporal Reprojection) in the multi-player at time [3]; [4].

Footnote

  1. ^ "TOPICS." Sony Computer Entertainment Inc. April 13, 2014 reading.
  2. ^ "KILLZONE SHADOW FALL". Sony Computer Entertainment Inc. April 13, 2014 reading.
  3. ^ Poria Torkan (March 6, 2014). "regarding killzone shadow fall and 1080p". Sony Computer Entertainment Europe. April 13, 2014 reading.
  4. ^ G.Suzuki (March 7, 2014). "Guerrilla Games comments on a technique to work in answer -1080p about resolution of "Killzone Shadow Fall"". GameSpark. IID, Inc. April 13, 2014 reading.

Outside link

This article is taken from the Japanese Wikipedia KILLZONE SHADOW FALL

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