Arabian magic
| Genre | Belt scroll action game |
|---|---|
| Support model | Arcade [AC] Play Station 2[PS2] |
| Origin of development | Taito (existing Square Enix) |
| Sales agency | Taito (existing Square Enix) |
| The number of people | 1-4 cooperation plays |
| Sale date | [AC]: 1992 [PS2]: 2005August 25 |
| Target age | CERO: A (targeted for all age) |
| Others | The PS2 version records it in the Taito memory second volume |
The arcade game that "ARA lesbian magic" (Arabian Magic) was released in 1992 by Taito (existing Square Enix). It is a belt scroll action game. There is the thing which is available for four cooperation plays that two cooperation plays are possible by a housing.
Table of contents
Summary
A chief character is Prince Rashid, Princess Risa, Sindh bat, four people of アフシャール.
It collects defeating Barrantes, jewel seven, and it is a purpose I untie it, and to rescue a spell of the King who has been changed to the figure of the monkey by magic.
Basic rule
I operate it with 8 direction levers, 3 buttons (I call the sprite of the lamp with jump, C button with attack, B button with A button). All 7 stages.
I choose one body as a player character among four characters different in the performance at the time of the start of the game.
They hold a weapon if they keep on pushing the attack button and can defend the attack of the enemy, but the laser attacks cannot prevent it.
Only the Sindh bat can save power during a defense motion and I have enough being to separate a button and can start an attack. In addition, a charge attack allows アフシャール with Princess Risa by inputting the lever of the line consecutively.
There are a score item, a power-up, a refection item at the important points of the stage.
When I have more than one, I can use the lamp (equivalent to so-called Bonn bar) of the magic, but become unrivaled because an enemy does not attack it during use. In addition, in game over, I can play continuously when a continue timer spends credit within 15 counts and pushes the start button. I give one lamp of the magic free or the carrying-over of the score is possible, too.
Bonus
- Stage clear bonus
I receive it for 1,000 points of bonus when I clear a stage.
- Timer bonus
In stage clear, a remainder timer is added as several minutes.
- Stock bonus
The number of the remainder stock in the game clear is added.
- Lamp bonus
A lamp of the remainder magic in the game clear is added.
Condition of the mistake
It becomes the mistake on the following conditions. It is usually game over by a mistake of three times (I can change it) by setting.
- Physical strength disappears
- It is time exaggeratedly (a time limit 0)
Outside link
This article is taken from the Japanese Wikipedia Arabian magic
This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.
In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.
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