World Never Land - オルルド kingdom story ...
| Genre | Real-time simulation |
|---|---|
| Support model | Play Station Dreamcast Windows 98/Me/2000/XP/Vista PSP |
| Sales agency | River leech software [PSP] fonfun |
| The number of people | One |
| The media | [PS] [Win]CD-ROM [DC]GD-ROM [PSP] UMD |
| Sale date | [PS] 1997October 23 [DC]1999July 15 [PSP] 2008June 26[1] |
| Target age | [PSP] CERO: A (targeted for all age) |
"World Never Land - オルルド kingdom story ..." (it shows body to bear world ネバーランドオルルド) is a real-time simulation game released as software for Play Station than river leech software on October 23, 1997 and is the first product of the "world Never Land" series. The player becomes the inhabitants of a certain national "オルルド kingdom" in the fantasy world, and simulated experience does the life in work and a martial arts meeting, love, elements such as the marriage namely the kingdom. In addition, it lasts for several generations by a change of generation and can play.
Soft "world Never Land plus - オルルド kingdom story ..." for Dreamcast which I added a network function to on July 15, 1999 was released. As of 2008, a Windows version is released from アルティ. In addition, the PSP version was released with "world Never Land 2 - プルト republic story ..." of the sequel as "world Never Land 2in1 Portable オルルド kingdom story & プルト republic story", too.
Table of contents
System
In "オルルド kingdom story," the player operates one inhabitant of "the オルルド kingdom". All other inhabitants are non-player characters operated by a computer, and each inhabitant is given the name and face graphic each. This product is real-time simulation, and, as well as the reality world, there is a concept of the lunch evening in the morning. The viewpoint looks at 2D and it is lowering and is comprised of 48 maps [2]. It cannot appear outside a kingdom only in オルルド kingdom that a player can act.
Character
The character has the parameter about "character" and martial arts "fatigue" and "stress". Not only when fatigue and stress pile up, adverse effects leave for an action, but also may become "the disease". In the case of a non-player character, the character affects the everyday action. For example, it is condition to be earnest that works if "diligence" is high. The character changes by an action. Three parameters of the "fencing" (speed) "art of fight" (stamina) "magic" (spirit) are equivalent to the martial arts. This each school is transcribed in a level and can stretch it out by getting an experience level by training. And I can learn a finisher depending on a level. In each school, the three-cornered martial arts that come to it-affiliated, are dominant absolutely do not exist.
The character has life, and the life is considered to be around 30 years old [3]. A character does not die from a factor except the life. When the death approaches, "critical condition" becomes in a state, and I am moved forcibly by a home bed. After critical condition lasted one day, the character dies. When a player character dies, it becomes the no side.
Work and game
With this product, work and martial arts become the important element. Cultivation and a crop, the transportation of farm products are work and, in the オルルド kingdom, can get an income and the point called "a work point" by working. The martial arts are things for martial arts meets called "a game". The game is held with one to one and chooses one school of martial arts and is a form to perform the offense and defense of a given period of time using the finisher of the school. When an attack is decided, a point is added, and a thing with more points becomes the winner.
Item
There is an item to this product and can purchase it in markets. The item can carry only one at the same time, but the item cannot last when fatigue piles up. I restore fatigue and stress to an item, and, other than a thing enhancing a training effect, there is the thing to present it to another person, and to delight a partner.
Friends and acquaintances and family
There are friends and acquaintances and love, the element of the family to this product. Friends and acquaintances have acquaintance and friend, three kinds of the lover, and, as for the acquaintance, as for the friend, in talking to an acquaintance many times and the lover are established by talking to another person once by attaching a promise to date with the lover of the opposite sex. Language is different from another person in an acquaintance, a friend and a lover, and a friend and a lover are language with the friendly feeling. In addition, I can do "an exercise" with the friend and can get an experience level of martial arts. I can marry the lover who became close. I can make a child with the marriage partner by performing "the making of child". The child spends one year on a bed after being born and goes to school from 1 year old to 6 years old. While I go to school, the child obtains the point called "a school point". I become an adult when I become 6 years old. At this chance, in other words, a transfer of the player right can play a child as a player character newly. The game progress that lasted for several generations is in this way enabled.
All inhabitants are given "home". It is a place becoming the base of the life and can restore fatigue and stress here. In addition, a box keeping an item called "the storage of item" is prepared, and this is family common use. A marriage partner and one's children who are not married will live together at home.
View of the world
It is the world called "Never Land" to become the stage of this product. A certain オルルド kingdom is followed in that by dragon, Bagwell, and the population is a small nation approximately 100. The political system is a constitutional monarchy and is the economic system called "organizer system liberalism society" [4]. The currency unit is ピイ, and God called シズニ becomes a target of the faith.
Organizer
There is the organization called "an organizer" in the kingdom, and the inhabitants who came of age must belong to an organizer. The organizer is the organization for labor and martial arts and is divided into every school of martial arts. There is the organizer of four called "Pete organizer" "van organizer" "Julius organizer" "bodyguards" (bodyguards organizer) in the kingdom, and, as for Pete organizer, as for the van organizer of the fencing, Julius organizer of the art of fight is an organizer of the magic. Bodyguards are special organizers, and only some chosen human beings can belong.
Each inhabitant is given a uniform depending on a rank with position organizer and can in this way know the position. When I come of age or when I entered the country as an emigrant, I can choose each organizer except bodyguards. The member of organizer has the ranks from the rank outside to A rank and collects the working points, and a rank goes up it to the game of the league system called "Orr Grieg" by winning. The organizer head who is a leader of the organizer is picked in election performed by organizer festival on 30th every year. There is not the rank in bodyguards and will participate in the meeting of the tournament system called "a Queen Cecilia cup" in substitution for an organizer league. The champion of the Queen Cecilia cup becomes Manager at bodyguards of the next year. The meeting of the tournament system by the member of A rank organizer called "a dragon drop cup" is held in the kingdom once in four years, and the champion will face Bagwell. Neither the organizer league nor the Cecilia Queen cup is held to this age.
Work in organizers is the cultivation of farm products and a crop, transportation to other organizers and markets. The cultivation of the plant called "チアイ" is a van organizer, and the cultivation of the creature that the production of the item called "ニッシィ" where the breeding of the creature called "chi" is made with the Julius organizer from the corner (I call it "モトト") of the chi grows up through an animal form called "イム" in the bodyguards when to a plant is performed in the Pete organizers. The main product of each organizer is carried to the market, and it is the diagram which the by-product is carried to other organizers, and is used for the production of the farm products of the organizer. A thing depending on a rank is prepared, and the work is provided for a high income more when a rank rises; come to be able to work.
School
I am to go to school called "ダニール school" from 1 year old to 6 years old in the kingdom. The educational institution except the ダニール school does not exist. A class is carried out every day in the ダニール school and is given a school point to the child who attended, and there is the event of the race called チアイレース for a harvest festival on 15th every year, and the child who ran the whole distance is given pocket money.
Calendar
The calendar which assumes one year 30th is used in the kingdom, and various events are carried out every year on the same day. I show below a main event.
| The date | Event | Contents |
|---|---|---|
| 1st | Rosh Hashanah | A member of organizer ranking of the year is announced in each organizer |
| 2nd | Ceremony of the adult | The person who became 6 years old comes of age, and a belonging organizer is announced |
| 5th | Entrance ceremony | A 1-year-old person enters the ダニール school |
| 15th | Harvest festival (チアイレース) | Walking race by children going to school |
| 20th | Day of the star | Single men and women gather in "the hill of シズニ" and deepen interchange |
| 30th | Organizer festival | Organizer long election is held |
Development
The development of this product was carried out only in the internal staff of the river leech software [5]. It was a plan to aim at the brave man while performing a change of generation for the idea from "Derby Stallion" at first [6]. I will assume it a real-time method with a hint in "walk Raft II", and a system will be completed afterwards [7]. The music playing a game becomes the suite consisting of 70 parts, and it is a structure not to let you feel a break at the time of the change of the music [8]. In addition, Fujiwara Kamui is appointed as the illustrations such as packages.
Difference with the hardware
- It is for DC, and selectable lines are added unlike a PS version partly.
- It was for win, and an automatic mode was added in addition to lines.
- The psp version is common with a function for win.
Footnote
References
- "World Never Land - オルルド kingdom story - formula guide" NTT publication, 1997. ISBN 4871888827
- "World Never Land perfect guide" SoftBank, 1997. ISBN 4797304634
- "World Never Land - オルルド kingdom story - kingdom white paper '98" NTT publication, 1998. ISBN 4757180160
Outside link
This article is taken from the Japanese Wikipedia World Never Land - オルルド kingdom story ...
This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.
In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.
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