Status
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Status (status) is data expressing various states of the character (regardless of a player character, a non-player character) in a game to be naive by a role playing game (RPG). Specifically, it is a hit point and an experience level, the ability level such as the level, health condition, the skill that I learned. I include a character and a divisible element, e.g., the money and goods possessing in a broad sense.
Example
The status as the game term is greatly different from the status as the general term in a concrete example. I show below an example.
- As for this character, the initial status is high in the growth rate of the status that I took a long view of although it is low.
- That monster sets status abnormality of the petrifaction with an attack.
- When I match a cursor with a character and push the A button, all status of the character is displayed.
1 expresses ability level such as the offensive ability, and 2 expresses health condition. And 3 means "state" itself of the character.
On the other hand, by the online games, a player may be given a special skill as a result of results high rank, improvement quest completion of victory and the special event by hiding place war, the PvP event rank, a title, a position. In this case, I may be used in a meaning like the social status that I seemed to state above.
This article is taken from the Japanese Wikipedia Status
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