2016년 5월 2일 월요일

It is wind and cloud Takeshi castle a family trainer charge

It is wind and cloud Takeshi castle a family trainer charge

It is Takeshi castle exciting course program wind and cloud > It is wind and cloud Takeshi castle a family trainer charge
Family trainer
It is wind and cloud Takeshi castle a charge
Genre Action game
Support model Family Computer
Sales agency BANDAI
The number of people One
The media 512Kbit ROM cassette
Sale date 1987December 28
Others A family trainer is for exclusive use
I display a template

"A family trainer charge wind and cloud Takeshi castle" (family trainer とつげきふううんたけしじょう) is TV game software for Family Computer released on December 28, 1987. A family trainer is for exclusive use.

Table of contents

Summary

The audience participation type variety show that the Takeshi army corps which Beat Takeshi organized in those days appeared "exciting course program wind and cloud made Takeshi castle" (TBS system) a game.

I operate a character by inputting the mat-shaped bodily sensation controller called the family trainer with feet. It clears many barrier stages, and it becomes the purpose to finally defeat lord of a castle "殿" of the Takeshi Castle.

Stage commentary

I fight a decisive battle for the last time in "the Takeshi castle" which I break through three castles, and lord of a castle Takeshi waits for. You must clear a castle of first ... 3 to go to Takeshi Castle. A barrier same as the second castle, castle where the third castle is first. In other words, considerable physical strength and time are necessary because I cannot arrive at Takeshi Castle when I do not do three laps basically. The third castle and degree of difficulty are gradually finished the second castle the first castle. In addition, first castle, (selectable with a menu screen) which can go to the Takeshi Castle suddenly when I cleared the second castle is the point where there are not a point, the item that later score becomes the life, and the clear is difficult.

Score is added depending on time when I clear a barrier. The score is the life of the last decisive battle. I can advance to the next even if I cannot clear the barrier, but the score is not added. If there is it in time limits, the barrier can challenge it again and again even if I fail.

Castle of first ... 3

Barrier of the border
I attach approach run before a time limit and jump and climb up the big wall.
Dragon King Pond
I jump and clear a stone floating in the pond before a time limit if I pass. There is the stone of the sinking dummy among them.
Strait of Gibraltar
I finish crossing the suspension bridge before a time limit. Speed is too fast and I lose the balance when I get the bombardment of the enemy and drop. I advance while squatting down, and avoiding bombardment.
Beachboy & gals
I jump and squat down and avoid an obstacle on a surfboard advancing automatically before a time limit and advance until a goal.
Bridge over the battlefield
I attach approach run before a time limit and, on a board, am clear if I stop at the appointed goal. Approach run is not enough and fails when there is too many it.
Hall of the devil
I go ahead through the hall where movement goes to for top and bottom right and left before a time limit and aim at the goal. The point that moved is a pond and fails when I hold onto the devil.
Wall to freedom
I advance with a choice of one among three pieces of walls before a time limit. The point of the wall is a pond and gets when caught by the enemy "armor note" which there is on the way (in the case of the wall which is not torn, I can reselect other walls). I can clear it if I memorize the place of the trap while continuing failing several times because the wall of the trap is fixed.
Escape to glory
The only original barrier. If I operate a cart car before a time limit and advance until a goal, it is clear. I can shoot the bullet, too, but the enemy does not appear. I get the item which is helpful by the last decisive battle when I clear it. The item is three of "a bullet becomes 3 directions from 1 direction" the "speedup "flying distance up of the bullet" of the cart".

Takeshi Castle

Cart war
The total score that I got in the third castle from the first castle is a life and confronts lord of a castle Takeshi. At first I advance before while avoiding the attack of the ザコ enemy, and defeating it. And lord of a castle Takeshi appears when I advance to a castle and confronts it. The cart of Takeshi shoots a bullet in 3 directions. Performance improves the cart of the own plane by the item which I got by escape of the glory. If if the life of the own plane disappears, game over, life of Takeshi disappear; ending.

Allied item

"https://ja.wikipedia.org/w/index.php?title= family trainer _ charge is the acquisition from wind and cloud Takeshi castle &oldid=57665123"

This article is taken from the Japanese Wikipedia It is wind and cloud Takeshi castle a family trainer charge

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