2016년 10월 4일 화요일

Work person KAGE of the darkness

Work person KAGE of the darkness

Work person KAGE of the darkness
Genre Action game
Support model Family Computer
Origin of development Jujube
Sales agency Japanese flagJujube
The number of people 1-2 (possible a play at the same time)
The media ROM cassette
Sale date 1990August 10
I display a template

The Japanese game software that "work person KAGE (Kage who stops, and does not resemble every auspicious decoration for gifts) of the darkness" was released on August 10, 1990 by a jujube.

This report describes "ninja dragon sword biography GB skyscraper decisive battle" to become the transplant work in addition.

Table of contents

Story

The large country United States which there was in the certain planet was ruled over under the autocracy system backed by the powerful armaments by "emperor Garda". There were a lot of people marching into the United States for Garda overthrow, but there is not the person who returned as one. However, one day I broke through a severe guard network, and there were two shadows beyond the border….

Constitution

It is the action game of the horizontal scrolling type that placed a ninja as a chief character, but various actions that utilized the setting that is a ninja to the maximum are included so that I am expressed in packages with "a super realism action" and have a characteristic "to be able to play two at the same time" that it is unusual in similar game.

A physical strength gauge, the counter of the throwing weapon are on the screen left side, and, as for 1 player side, 2 players side is displayed in the left by the lower left. The character common initial numerical value is physical strength 16. Physical strength numerical value 16 is the maximum, and the effect to raise the upper limit of the physical strength during a game does not exist at all. In addition, hit damage or the contact damage to receive from an enemy character are not flat.

The accumulation damage becomes the carrying-over to the next stage, and the recovery of the physical strength is possible only with the medicine which is available from the container of the journey basically. In addition, I can use "art of the thunder" which gives all the enemies on the screen large damage in return using physical strength approximately eight by continuing pushing the attack button for several seconds only when remainder physical strength is more than 9.

It is handled by consumption of the physical strength without adopting 残機制 when I fall in a loss, and it is the real time resumption from screen specific points. When a physical strength gauge becomes 0, it becomes the game over and moves to a continue choice screen. The continue number of times is to five times and becomes the resumption from the start point of the stage and returns to a title screen when I choose the end.

The player operates ninja "HAYATE" (ハヤテ), one of くのいち "KAEDE" (maple). In the case of a play, there is the decision right of the operation character only on 1 player side at two same time, and the simultaneous play in the same characters is impossible. The performance difference by the character does not exist.

Stealing tool

The player obtains a stealing tool from the container which the journey is dotted with and I make full use of each characteristic and go ahead through the stage. Reinforcement is possible, but is weakened to up to three phases by the acquisition of the same type of stealing tools progressively when I receive some kind of damage. The stealing tool is divided into 2 systems except medicine, and, as for the throwing weapon, the use number of times is displayed by the counter. Because I cannot stock the different weapon as specifications, the use of plural weapons is impossible.

Direct attack weapon

A standard weapon. Because an attack range is small, it is always necessary to access an enemy. I come to fire a strong shock wave by reinforcement forward.
The top, an attack to 3 direction either to the top right corner are enabled by the simultaneous input with the cross key in the left, but there is an attack judgment only in a leader. Only some attack ranges of the leader grow big by reinforcement and come to fire a short-range shock wave at the time of an attack back and forth.

Throwing weapon

I arrive to the screen edge, but have unique pursuit performance.
When I give you a floor generously or fall down and touch progress, the wall, I explode and give you multiple damage.

Other

  • Medicine
The medicine which was in the small bottle. Red and two kinds of white exist, and, as for the red, the white restores physical strength to the maximum for 4 memory.

Ninja dragon sword biography GB skyscraper decisive battle

Ninja dragon sword biography GB skyscraper decisive battle
Genre Action game
Support model Game Boy
Origin of development Jujube
Sales agency テクモ
The number of people One
The media ROM cassette
Sale date 1991December 13
I display a template

An action game for Game Boy released in 1991 by テクモ. They name the name of the one of the drawing card works "ninja dragon sword biography" of the company, but a jujube is in charge of the development, and contents including the diversion of music and the action system are most-based transplant works of "KAGE".

Because it is not a thing developed as テクモシアター work, there is not the cinema display between the stage. The thing which young Ryu falcon challenges in the army corps of the emperor gulf which brought an outcome, the United States under control suddenly in 1985 when the story is three years ago of the first product for Nintendo.

The player character becomes the Ryu falcon which is a chief character of the series. In addition, as for the enemy character, a boss character is rearranged from emperor Garda by gulf = ソドーム emperor who is subordinates of wicked Onio. A spider, Jack, Gregory, Colonel Allen, an enemy character such as 風鬼斎 appear elsewhere.

Outside link

This article is taken from the Japanese Wikipedia Work person KAGE of the darkness

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