Happy athletic of crayon しんちゃん 3 me
| Genre | Action |
|---|---|
| Support model | Game Boy |
| Sales agency | BANDAI |
| The number of people | 1-2 people |
| The media | ROM cassette |
| Sale date | 1994March 26 |
Software for Game Boy that "the happy athletic of crayon しんちゃん 3 me" was released from BANDAI on March 26, 1994. It is an action game about comics work "crayon しんちゃん" of Yoshihito Usui.
Table of contents
Summary
The first product "I and the margin are friends "crayon しんちゃん," "there is not the horizontal scrolling stage, and this product is the work which specialized each area in the mini-game that turn around, and plays a mini-game with a map screen the second product unlike crayon しんちゃん 2 "I とわんぱくごっこだ ゾ".
With this product, play that I used a communications cable in a mini-game was enabled.
Outline
Tomorrow is finally an athletic meet of the Futaba kindergarten common usage. It is said that a wonderful present is given a champion. I was said to Misae who changed the countenance in しんのすけは, a present and went in an exercise for an athletic meet.
System
Map screen
After performing a mini-game (the contents mention it later) in each area, and having practiced the athletic meet, I push it forward in the athletic meet mode. In the mini-game, I may get a movement item by clearing it and can advance earlier by handing it to the person who is in trouble with the map screen. Besides, I may get the athletic item that an athletic meet becomes advantageous.
Athletic screen
I finish collecting movement items and become the athletic meet when I return to the しんのすけがs. The basics advance by a jump in progress, cross key ↑ by the repeated blows of the A button. I obtain an action mask transformation set when I clear it for the first prize and face it by an action mask game. Content of the ending is decided whether you won.
Mini-game
- Koala ごっこ
- A game to climb the tree, and to attack a partner with a water gun. I win earlier when I put it three times.
- Mimicry plays and dances
- A game to dance according to turn that Nene danced. If clear it three times; no side.
- Yes, I go wrong and look for it
- A game to go wrong yes, and to put a gal on to see the movement of the foot that hid behind a curtain. In five times, it is clear if I put it three times.
- Bookstore person pickles
- A game to collect books from 1 to the tenth earlier than Kazama before a time limit, and to return to the shelf. I drop one book when I act as a bully.
- Race of the margin
- A game to go ahead through the margin using a bar meter, and to make a goal earlier than Clinton of Kawamura. By a cross key, I hurl a bone and interfere and can pick up a thrown bone.
- オニ ごっこ
- A game to catch five children in a park before a time limit. When get on the arrow board; speedup. I cannot move for a while when I come into contact with an older sister of the cling-wear in the park.
- えさがしごっこ
- A game to infer a hidden picture before a time limit, and to allot the card for. Whenever えが appears, scores decrease. It decreases only by just that much when I make a way of using hands. It is clear if I take it more than 350 points.
- Blow, and blow; cleansing
- A game to clean the constant area before a time limit. It becomes clear if I clean the constant area.
- さんりんしゃ race
- The game which arrives at the destination earlier than a partner. I win earlier if I arrive three times. I can go ahead fast when I advance with greed for tempo A button. In one destination, a super dash is available with A button only once.
- An action or noodles
- So-called hockey game. I win three times when I score first. I attack an enemy character and can hit a strong shot when I take the item.
Previous work, sequel
Allied item
This article is taken from the Japanese Wikipedia Happy athletic of crayon しんちゃん 3 me
This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.
In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.
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