검색어 GNU/Linux에 대한 글을 관련성을 기준으로 정렬하여 표시합니다. 날짜순 정렬 모든 글 표시
검색어 GNU/Linux에 대한 글을 관련성을 기준으로 정렬하여 표시합니다. 날짜순 정렬 모든 글 표시

2016년 11월 5일 토요일

Cooperative Linux

Cooperative Linux

Cooperative Linux
Origin of development Community
The latest edition 0.7.9 / April 9, 2011 (five years ago) (2011-04-09)
The correspondence OS Microsoft Windows
Classification Emulator
License GNU General Public License
Official site http://colinux.org/
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Cooperative Linux is Linux kernel working on Microsoft Windows. Dan Aloni developed it, and the abbreviated designation is coLinux. Windows 2000Windows XPWindows VistaWindows 7で is available. Not an emulator and a virtual machine, it is a big characteristic that genuine Linux kernel works on Windows. Connection is allowed via network Tours such as TAP-Win32 and WinPcap to the outside network.

Dan Aloni developed the thing which Umlwin32 was before coLinux. This was going to implement a UML technology of Linux for Microsoft Windows, and Dan Aloni began development of coLinux as the thing which developed Umlwin32 more practically from the cut end different from UML.

Table of contents

Structure of the movement

  • Linux kernel works as Windows application
  • linux.sys is in charge of input and output from Linux kernel to / as a driver for Windows
  • The hard disk uses a true partition or a disk image
  • I have you distribute the main memory from Windows like general application and use it (I decide a quota by the description of the configuration file at the time of start)
  • At present, display adapter and the sound adapter are not implemented. Therefore I am connected like a remote computer using X Window System and VNC to use GUI. The sound can reproduce by using a sound server.

Good point

Comparison with the virtual machine

  • There are few overheads of the input and output, and the CPU clock is very high-speed because a true clock becomes same.
  • Because I do not use normal BIOS start and boot loader, start is very high-speed.
  • I can operate Linux as NT service.
  • coLinux cannot change the kernel version.

Comparison with Cygwin

  • Because coLinux is "genuine" Linux, a normal binary for Linux is available. In other words, software for abundant existing Linux is available.
  • General Linux distribution such as Debian GNU/Linux and Ubuntu is available on approximately same coLinux.
  • It is predominantly higher-speed in an overhead of the input and output than big Cygwin of the problem.

Comparison with the Linux system use with the other machine

  • It is not necessary to perform 増備 of a PC. It costs neither the setting place nor the purchase expense for the electric consumption even more either.

Comparison with the Windows/Linux dual boot environment

  • I can use software working on software and Linux to work on Windows parallel to the same time.
  • I can approximately just use the existing system which installed Linux for dual boot in coLinux.
  • I can start many coLinux at the same time.

Outside link

This article is taken from the Japanese Wikipedia Cooperative Linux

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

2017년 6월 12일 월요일

Doxygen

Doxygen

Doxygen (ドキシジェン) is C++, C language, JAVA, Objective-C, Python, a documentation generator for IDL (CORBA and Microsoft formality). Besides, it is available to some extent in PHP, C#, D language, ActionScript. I work in many Unix system systems, Windows, macOS. Dimitri van Heesch wrote most of the cords of Doxygen.

Doxygen
Origin of development Dimitri van Heesch
The latest edition 1.8.12 / 2016May 9
Repository https://github.com/doxygen/doxygen, git://github.com/doxygen/doxygen.git
The correspondence OS GNU/Linux, Windows, macOS, Solaris
Classification Documentation generator
License GNU General Public License
Official site http://www.doxygen.org/
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KDE uses Doxygen in a part of the document, and KDevelop supports it including a composing type.

Table of contents

Summary

Like Javadoc, Doxygen pulls out a document from the comment of the source file. In addition to grammar of Javadoc, I support a documentation tag used with Qt tool kit and can generate not only the HTML form but also CHM, RTF, PDF, LaTeX, PostScript, the document of the man page form.

Example code

The following example codes are the procedures that document generation is available for in Doxygen.

 /**  * The time class represents a moment of time.  *  * \author John Doe  */ class Time {    /**    * Constructor that sets the time to a given value.    * \param timemillis is a number of milliseconds passed since Jan 1. 1970    */   Time(int timemillis) {     ...   }    /**    * Get the current time.    * \return A time object set to the current time.    */   static Time now() {     ...   } }, 

Allied item

Outside link

This article is taken from the Japanese Wikipedia Doxygen

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

2016년 11월 4일 금요일

Ian Jackson

Ian Jackson

Ian Jackson (Ian Jackson) is a developer engaged in making of the free software and Debian for a long term. He is the person who made up package system of administration, dpkg of Debian (makes a rewrite in C) and is a developer of bug chase system (English version) (debbugs, BTS) of others, SAUCE, userv and Debian. He maintained the Linux FAQ [1] before. He is the server which is famous for hosting of PuTTY and other software again, a manager of chiark.greenend.org.uk.

Jackson acquires a doctorate of the comp-sci in Cambridge University [2] and works in シトリックス systems now. He worked in Canonical and nCipher Corporation [3] in the past.

He took office as Debian project leader in January, 1998. Debian GNU/Linux 2.0 (a code name: hamm) was released among leaders him. He is a committee member of the Debian technical committee (Debian Technical Committee) now. As for him, a vice-chairperson of Software in the Public Interest got a chair later from 1998 through 1999.

In 1999, we Held Ackerman succeeded the Debian project leader. Ian delivered the maintenance of dpkg to we Held later.

Remark

I am belligerent, and I'm sorry if I think to be a radical personality. However, this is my usual way. (I'm sorry if the following sounds combative and excessively personal, but that's my general style.)

Ian Jackson [4]

Footnote

  1. ^ "The Linux FAQ". November 11, 2011 reading.
  2. ^ "Who goes here?Confidentiality of location through anonymity." November 11, 2011 reading.
  3. ^ nCipher. In addition, it is one branch of the Thales group now.
  4. ^ Jackson, Ian (April 28, 1998). "Re is reading first proposal for a new maintainer policy" on http://lists.debian.org/debian-policy-9804/msg00358.html November 11, 2011. 

Outside link

Predecessors in the family line:
Blues ペレンズ
Debian project leader
January, 1998 – December, 1998
The next era:
We Held Ackerman

This article is taken from the Japanese Wikipedia Ian Jackson

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

2017년 2월 11일 토요일

VyOS

VyOS

VyOS
VyOS.png
Development former company / developer The VyOS Project
(fork of Vyatta Core 6.6 R1)
System of the OS Unix system routing
Development status Under development
Source model Open source
The first release December 22, 2013 (three years ago) (2013-12-22)
Release for latest stability February 17, 2016 (11 months ago) (2016-02-17)
Target market Free computing
The language that I can use English
Correspondence platform x86, x86-64
Kernel classification Monolithic (Linux)
License Free software license
(mainly GPL)
Website www.vyos.net
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VyOS is a network operating system developed with an open source. It is managed as a software router mainly

Debian GNU/Linux is developed as a board.

Table of contents

Summary

The network operating system of the open source made a fork from Vyatta Core for free of Vyatta. Development is carried out to a base in version 6.6 R1. The brocade communications systems that purchased Vyatta decides development cancellation of Vyatta Core Edition.

Release

VyOS 1.0.0 (Hydrogen) was released on December 22, 2013 [1]; [2]. 1.1.0 (Helium) was released on October 9, 2014 [3]. All released versions are based on Debian 6.0 (Squeeze), and an image for 32 bits and 64 bits is provided for both real machine and virtual machine until now [2].

The name of the next release is going to become Lithium by a naming convention.

Release History

Release name Version Release day
Hydrogen 1.0.0 December 22, 2013
1.0.1 January 17, 2014
1.0.2 February 03, 2014
1.0.3 May 09, 2014
1.0.4 June 16, 2014
1.0.5 September 26, 2014
Helium 1.1.0 October 09, 2014
1.1.1 December 08, 2014
1.1.3 January 28, 2015
1.1.4 March 09, 2015
1.1.5 March 25, 2015
1.1.6 August 17, 2015
1.1.7 February 17, 2016

VMware support

The release for the OVA image of VyOS for VMware exists than version 1.0.2. All the tools for VMware are included, and simple and easy setup of VyOS in the VMware environment is in this way enabled. I can download it from the standard downloading site and can download the OVA image from VMware [4].

Amazon EC2 support

The Amazon EC2 user becomes able to use AMI image of VyOS than version 1.0.2 [5].


System requirements

  • x86 CPU (more than 1core)
  • Memory banks more than 512MB
  • Storages more than 2GB

Outside link

Footnote

  1. ^ http://vyos.net/wiki/Hydrogen
  2. ^ a b "VyOS - 1.0.0 release" (December 22, 2013). December 4, 2015 reading.
  3. ^ "VyOS - 1.1.0 release" (October 9, 2014). December 4, 2015 reading.
  4. ^ "VMWare - VyOS." November 9, 2014 reading.
  5. ^ "VyOS on AWS Marketplace". November 9, 2014 reading.

This article is taken from the Japanese Wikipedia VyOS

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

2017년 3월 9일 목요일

Openswan

Openswan

Openswan
The latest edition 2.6.49 / August 8, 2016 (six months ago) (2016-08-08)
The latest evaluation copy 3.x
The correspondence OS Linux
Classification IPsec
License GPL
Official site openswan.org
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Openswan is complete IPsec implementation for Linux kernel 2.4, after 2.6 [1]. It is the project that is derived from FreeS/WAN project, and began, and release in GNU General Public License is carried out. I limit it only to Linux and, unlike FreeS/WAN, am developed.

Outside link

Footnote

This article is taken from the Japanese Wikipedia Openswan

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.

2017년 2월 1일 수요일

ScummVM

ScummVM

ScummVM
ScummVM
ScummVM 1.0.0.png
GUI ("Modern" skin) of ScummVM 0.13.0
Origin of development ScummVM team
The latest edition 0.13.1 / April 27, 2009 (seven years ago) (2009-04-27)
Platform Cross-platform
Classification Interpreter
License GNU General Public License
Official site http://www.scummvm.org/
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ScummVM is collection for re-implementation of game engine. Originally it was designed to play the adventure game using the SCUMM system of Lucas arts (in "VM" abbreviation of "virtual machine (virtual machine)"), but comes to support various games except SCUMM by companies such as Revolution Software or Adventure Soft.

ScummVM implemented the interpreter who interpreted the script language that described the world of the adventure game, and carried it out not an emulator of the hardware again. Therefore originally the game which ScummVM supports is a platform except the platforms where the game was released, but becomes able to play.

It is Ludvig Strigeus to have developed ScummVM first [1]. It is licensed in GNU General Public License and is free software.

Table of contents

Transplant

One of the design target of this project is transplant characteristics [2]. The transplant version of ScummVM works in Microsoft Windows, macOS, various Unix system systems (RPM base, Debian base, source base) such as Linux, BSD system (FreeBSD, NetBSD, OpenBSD, DragonFly BSD), Solaris. I am transplanted to a game console. I am transplanted for the personal computer which is not so mainstream and work in AmigaOS, Atari/FreeMiNT, Haiku/BeOS/ZETA, MorphOS, OS/2.

Official

There is an official transplant version to various game consoles. PlayStation 2DreamcastNintendo GameCubeWiiIt is ported などに[3]。 In addition, I am transplanted to portable players such as GP2X, Nintendo DS, PlayStation Portable. I support the hand-held computer equipped with Palm OS/Tapwave Zodiac, Symbian OS (UIQ platform, various cell-phones of NOKIA), Maemo (handheld unit of NOKIA), iPhone [4] of the apple, Windows Mobile.

Unofficial

It is for unofficial transplant, and, for a supported platform, there are Linux-based cell-phone, GP32 such as Xbox of Microsoft, portable Zaurus and Gizmondo, PDA A780 of Motorola and A680i, Android.

The game that I support in ScummVM

 
GUI ("Classic" skin) of ScummVM 0.10.0

The following games are supported including a composing type in the latest edition of ScummVM [5].

Game using SCUMM made by Lucas arts

  • Monkey island
  • Monkey island 2
  • Monkey island 3
  • ディグ
  • Treasure of the Indiana Jones Atlantis
  • Crusade of the Indiana Jones last
  • LOOM
  • Enthusiastic apartment
  • D of the テンタクル
  • Full throttle
  • Sam & max

Game of the Sierra online

Other game

Because even various games of Humongous Entertainment use the SCUMM engine, I can play in ScummVM. Besides, I support a game except following SCUMM.

GPL violation

A report that three games for Wii used ScummVM illegally in December, 2008 was sent to the Scumm VM team. Atari asked マジェスコ entertainment for transplant to Wii, and the company subcontracted out to Mistic Software those games more. Mistic used the binary of ScummVM (version 0.9.0), but it was considered to be GPL violation that credit did not display ScummVM team. It was revealed that the credit of the ScummVM team was included by the investigation into binary, and it became clear that the bug in the version was the same.

The team contacted gpl-violations.org and asked it for legal action. The hit denied the charge at first, but showed a posture to accept negotiations when ScummVM did not require a financial reward and knew it when I merely only demanded the GPL observance. However, I understood that I did not accept the use of the open source as the condition that Nintendo used the Wii Software Development Kit for and came to give an antagonistic response again. Furthermore, for ScummVM team, I developed the claim that got more like blackmail if the software development technique was illegal. Of course the development technique of ScummVM does not have any problem at all legally.

After a long legal battle, member fingolfin and cyx of the ScummVM team announced the press release [6] and were settled in future that nothing talked about this matter. I continue just selling it about the stock of the game violating GPL for a certain period of time, and I discard it, or an otherwise large amount of fine is inflicted with the remaining stock at that point. I do not use it and will contribute the hit to the free software foundation without informing the team of ScummVM in future, and a hit will pay the trial expense that gpl-violations.org spent by then [7].

Development

ScummVM was adopted as 2008 [8], a subject of Google Summer of Code of 2009 in 2007.

The following games are added to Subversion tree of ScummVM. Each movement level varies.

"The outer world" was incorporated in ScummVM for 1:00 period, but sparked an intense debate from feelings theory to a pure technical idea. For example, it is a discussion not to turn to discussion to be an action game and bit-mapped graphics-oriented ScummVM rather than an adventure game on the platform for the polygon-based game. Because it was for transplant to ScummVM and made an objection for the reason of Eric Chahi which was the author of "the outer world" planning a Windows version, I would be deleted, and, as a result, the discussion became extinct, too [the source required].

Operation Stealth and Future Wars were added by unifying independent re-implementation versions of those game engine cinE[9].

Additional of the AGI engine

In 2006, Adventure Game Interpreter engine was added. This was based on a cord called Sarien where a lot of bugs had been ever left unattended, and came to work with new ScummVM engine well. The Sarien project terminated and was absorbed to AGI engine of ScummVM [10].

TrollVM was unified by ScummVM, too. This supports game Mickey's Space Adventure before AGI, Troll's Tale, Winnie the Pooh in the Hundred Acre Wood [11].

Game release

Game developer Revolution Software provided a source code in the ScummVM team to support adventure game Beneath a Steel Sky of the company and not only I cooperated, but also, in development of 0.5.0 released on August 2, 2003, decided that I released a CD-ROM version and the floppy disk version of the game as a freeware [12] and allowed you to download it from the website of ScummVM [13]. Several months later, the developer of Flight of the Amazon Queen made it a freeware by similar technique, too.

There is the scene cut on ScummVM in Broken Sword, but this is because it depended not to reverse-engineer it for the ScummVM team either without this using the format called Smacker video when an original was released, and RAD Game Tools which is an origin of development clarifying the specifications of the old Smacker format. Therefore Revolution Software put the printing block which I encoded again in the website of ScummVM and made it downloadable [the source required].

References

Outside link

This article is taken from the Japanese Wikipedia ScummVM

This article is distributed by cc-by-sa or GFDL license in accordance with the provisions of Wikipedia.

Wikipedia and Tranpedia does not guarantee the accuracy of this document. See our disclaimer for more information.

In addition, Tranpedia is simply not responsible for any show is only by translating the writings of foreign licenses that are compatible with CC-BY-SA license information.