2018년 2월 18일 일요일

Game Pocket Computer

Game Pocket Computer

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Game Pocket Computer(official name is Game Pocket Computer) is a machine released to. The handy version of the concept was developed. List price 12,000 yen.

Game Pocket Computer - - Manufacturer | Type | | Release date | Supported media | Controller input | Built-in

table of contents

Overview

It was a handheld game machine which adopted the first Japanese as domestically produced machine in Japan, and it was a line to the previous one. The liquid crystal screen is monochrome 2 gradations, the performance as a computer slightly exceeds the cassette vision. "Pocket Computer" is attached to the name, but it does not have the function as, and it is for game only. When turning on the power without inserting the cartridge, we could use puzzle game and graphic tool function.

Although there was a foresight, there was no choice but to have a large lateral width due to the technical limit at the time, and it was inconvenient to carry about 2.5 times the width of the game boy easily. Also, because the software was supplied only from the company, the type did not increase as expected, and as a result it disappeared from the market in a short time. The fact that cartridge exchange type portable game machines spread in earnest in full scale is because it was released in 1989, and it can be said that it is a model that got out too early.

specification

  • Power source used: AA batteries (4), or exclusive use
  • Nominal driving time in dry batteries is 30 hours and coincidentally the same as Game Boy
  • Screen Resolution: Horizontal 75 Vertical 64
  • CPU: μPD78C06AG (6 MHz)
  • Concurrently handle sound processing
  • RAM: 128 B (+ 2 kB)
  • Built-in ROM: 4 KB
  • Body weight: 470 g (including batteries)
  • Power consumption: 150 mA

A horizontal arrangement equivalent to a round 8-way key corresponding to the left, a screen at the center, a button for operation on the right is adopted as a general arrangement, but the buttons are 4 (including START and SELECT There were six), and it was extraordinary as the time when 2 buttons were standard.

Since the traditional Japanese portable game machine was built-in software, the liquid crystal screen I had was extremely talk stuff that was suitable only for that game. However, since the game PocketCon is a cassette exchange type that can be played with a large number of games, it is impossible to install a liquid crystal suitable only for a specific game, so that one game player can cope with various games, A similar dot matrix liquid crystal was adopted. However, while the Game Boy has 4 monochrome gradations, this unit has 2 monochrome gradations as described above. Although the screen is small as shown by the small number of pixels, the visibility from the front was good as then (there was also a voice that was better than the Game Boy) but it was difficult to see from the diagonal. Volume control does not exist , It is only sound on-off switch. There is no communication battle function and expansion terminal, there is no exclusive AC adapter except for one player only etc etc.

The slot into which the ROM cassette is inserted is on the right side of the main unit. There was a transparent window on this front (next to the right side of the screen), and because the structure of the cassette label came here, it was a specification that you can see from the front what game you are using. However, this structure was never adopted in later handheld game machines, and it was a feature only of the game pocket consoles. The thickness of the ROM cassette was considerable, and the tip (the side opposite to the terminal) had the same thickness as the game Pocket machine body.

title

Only five game softwares were released.

  • Porting of Astro Bomber - Software "Astro Command" for use.
  • Block Maze - Similar to "Software".
  • Pocket Computer Mahjong
  • Pocket Computer Reversi *

Built-in main unit

  • 3 x 4 version of the puzzle game.
  • Graphics function \ - There is no saving means.

footnote

Annotation

1. ****Outside Japan, there was also before this machine.

Source

1. ^ Core Mook Series NO. 682 "Electric Games Necessary Book" p.47. 2. ^ Otona Family January 2011 Special Appendix "Home Video Game Machine Complete Guide - Showa Hen -", Enterbrain, p. 32. 3. ^ November 1984, p. 23.

Related item

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Acquired from ""

Post Date : 2018-02-18 09:30

This article is taken from the Japanese Wikipedia Game Pocket Computer

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